• Home
  • About
    • Andrew Ayre photo

      Andrew Ayre

      "Software Engineer living in Newcastle-upon-Tyne, UK. Currently specialising in graphics, game engine and AR/VR development. Interested in all thing digital & slowly approaching the uncanny valley, one commit at a time!"

    • Learn More
    • Email
    • LinkedIn
    • Instagram
    • Github
    • StackOverflow
  • Posts
    • All Posts
    • All Tags
  • Projects
  • AGD
  • MSG
  • MGD
  • FYP
  • Graphics

Mobile Games Development

Mobile game development project (iOS, Objective-C, Multi-recognition methods

This project was my first foray into objective-c programming and developing for iOS without the framework of a games engine to rely on for core setup. I found the language pretty interesting but in honesty haven’t used it for many for projects since, favouring more universal platform solutions.

I also used this project to focus on increasing my experience and knowledge regarding hardware restrictions and optimisations. One example of this in the above is a low-pass filter on gyro readings I implemented, allowing me to reduce the refresh rate and optimise my app for limited mobile battery life.