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      Andrew Ayre

      "Software Engineer living in Newcastle-upon-Tyne, UK. Currently specialising in graphics, game engine and AR/VR development. Interested in all thing digital & slowly approaching the uncanny valley, one commit at a time!"

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University: Computer Games Programming

Click modules to see videos, screenshots, add. info & code snippets (IN PROGRESS)

Year 3

Module Languages Used Utilities Used
Advanced Games Development C#, HLSL Unity, Github, Photoshop, After Effects
Multiplayer & Social Games (Client)C++, (Server)C# SQLite
Mobile Games Development Objective-C iOS, Speech Recog, Multi-Touch/Gestures, Motion
Final Year Project C# Unity,Machine Learning, Neural Networks
AI for Games C# Naive Bayes, Flocking, Pathfinding

Year 2

Module Languages Used Utilities Used
Game Jam C# Unity, Github Desktop, Blender, After Effects
3D Graphics Programming OpenGL (4.1) NVIDIA NSight Visual Studio Edition
Multi-Modal Interfaces C#, .NET 4.5 Unity, Speech Recognition, map editor
Games Engine Construction C++ Black box pattern, singletons, XML map-save/load
Animation & Simulation (Particles & Physics) C++ Physics modelling, Stochastic distribution, object pooling
AI Programming (RRT Pathfinding) C++ SFML
Network & Concurrency Programming Erlang, C++